Metric Halo MELD v4.0.89_WIN-R2R

图片[1]_Metric Halo MELD v4.0.89_WIN-R2R_VST92音频资源网

通道条插件Metric Halo MELD
VST插件格式:
VST/VST3/AAX

Metric Halo MELD:殿堂级混音师John Hanes联创,专为ATMOS/立体声混音设计的综合信号链插件,集成12段EQ、压缩、限制与饱和处理,通过虚拟总线技术革新沉浸式音频工作流。

翻译:
MELD——多通道均衡器、电平和动态处理
三十年来,John Hanes 一直执掌着世界知名的 MixStar 工作室,在塑造现代音乐声音方面发挥着举足轻重的作用。通过我们此次具有里程碑意义的合作,MELD 现已提供前所未有的机会,让您能够充分体验他的专业技能。

我们与 John 直接合作,解构并精心建模了他已在业界最高水平上精益求精的现代尖端沉浸式工作流程。

MELD 不仅仅是一款产品,更是通往大师级制作流程的直接途径。

MELD 为您的 ATMOS 和立体声混音处理提供全面的信号链:
带分析器的 12 频段全参数均衡器
压缩器
限制器
响度/削波处理器
MixHead 磁带饱和度处理器

所有处理模块均可在任意数量的实例之间动态重新排序和分组。
MELD 解决了在 ATMOS 中构建连贯音乐混音的问题。它旨在解决 John Hanes 在构建沉浸式 ATMOS 混音以匹配立体声混音母带时遇到的关键问题。

在 ATMOS 沉浸式混音中,声道会被混合到 Bed 和 Object 上。

Bed 是一个多通道总线或 Stem,其处理方式与立体声总线类似(只要您拥有支持多通道的工具 – MELD 即可)。

沉浸式 Overhead 声像所需的 Object 由渲染器进行声像处理 – 这意味着它们必须以独立的方式进行传输。简而言之,使用 ATMOS Object 时,当您处理概念上构成总线的音频时,您创建的总线是虚拟的(因为混音环境中永远不存在总和)。

虚拟总线没有地方可以应用总线处理,而总线处理是构建流行和摇滚音乐混音的关键技术。

MELD 优雅而快速地解决了这个问题。事实证明,解决 ATMOS 混音中的这些问题也能为立体声混音带来巨大的优势。

当您将 MELD 插入到工程中时,每个实例都会感知到所有其他实例。您可以直接从 MELD 用户界面访问任何通道,无需从主机 DAW 导航混音,所有操作(包括独奏、静音、计量和分组)都在 MELD 用户界面中触手可及。

MELD 拥有 26 条虚拟总线(组);任何实例都可以添加到组中。组中的所有实例共享相同的处理器设置。这允许您将相同的处理应用于多个通道,就像将它们连接到总线并在总线上应用处理一样。但每个通道仍然可以独立使用,以便发送到对象或进一步处理。

MELD 还允许您管理组中动态处理模块(压缩器和限制器)的检测器侧链。这允许您在组中或任何其他具有 MELD 实例的通道或总线中键入通道,而无需在主机中管理复杂的路由。组的默认共享侧链路由允许您为路由到对象的通道实现总线压缩。

MELD 还提供了传统总线处理工作流程中无法实现的激动人心的新技巧;由于总线上的通道在处理后仍然可以单独使用,因此您可以调整电平和 EQ 后总线压缩——无论您是计划将通道发送到对象,还是简单地将它们子混音回立体声总线或多通道基座。

当然,音质也很棒!

主要特性:
世界一流的信号处理和工作流程
12 段全参数均衡器(带分析器)
压缩器
限制器
MixHead 磁带处理
响度剪辑处理
即时流程块重新排序

用户可选过采样(最高 16 倍)
流程概览 UI
26 条虚拟总线/编组
集成 Solo+Mute 功能
带有项目概览和电平表的实例表
每个通道的 LUF 和真实峰值电平表
选定通道的参考 LUF 和真实峰值电平表读数
支持单声道至 9.1.6 通道实例
实例之间共享侧链,以支持键控和虚拟总线压缩/限制
包含多种预设
可调节 UI 大小
MH 预设管理器 – 提供跨平台预设
————————————————————————————————————
原文:
MELD—–Multi-channel EQ, Level & Dynamics
For three decades, John Hanes has been an instrumental force in shaping the sound of modern music from the helm of the world-renowned MixStar Studios. Through our landmark collaboration, MELD now provides unprecedented access to his expertise.

We worked directly with John to deconstruct and meticulously model the modern and cutting-edge immersive workflows he has perfected at the industry’s highest level.

MELD is more than a product; it’s a direct line to a master’s process.

MELD provides a comprehensive signal chain for your ATMOS and stereo mix processing:
12-band fully parametric EQ with Analyzer
Compressor
Limiter
Loudness/Clipping processor
MixHead tape saturation processor

All of the process blocks are dynamically reorderable and groupable across any number of instances.
MELD is the answer to the problem of building a cohesive music mix in ATMOS. It was created to solve the key issue that John Hanes was encountering while building immersive ATMOS mixes to match stereo mix masters.

In ATMOS immersive mixes, channels are mixed to beds and objects.

A bed is a multichannel bus or stem, and may be processed similarly to how a stereo bus is processed (as long as you have multichannel capable tools – which MELD provides).

Objects, which are required for immersive overhead panning, are panned by the renderer – which means they must be delivered discretely. Simply put, with ATMOS objects, when you are processing audio that conceptually forms a bus, the bus you are creating is virtual (as there is never a sum available in the mix environment).

With a virtual bus there is no place to apply bus processing, which is a key technique in building proper music mixes for pop and rock.

MELD elegantly and quickly solves this problem. It turns out that solving these problems in ATMOS mixes yields great benefits for stereo mixes as well.

When you insert MELD into a session, every instance is aware of all the other instances. You can access any channel directly from within the MELD UI – no need to navigate your mix from the host DAW – everything (including Solo, Mute, Metering and grouping) is at your fingertips within the MELD UI.

MELD has 26 virtual busses (groups); any instance can be added to a group. All instances in a group share the same processor settings. This allows you to apply the same processing to many channels – same as you would if you bussed them together and applied the processing on the bus. But each channel is still available discretely to be sent to objects or processed further.

MELD also allows you to manage the detector sidechain for the dynamics processing blocks (Compressor and Limiter) in a group. This lets you key channels within a group or from any other channel or bus that has a MELD instance – all without having to manage complex routing within the host. The default shared-sidechain routing for groups allows you to achieve bus-compression for channels routed to objects.

MELD also provides exciting new tricks that are unavailable in traditional bus-processing workflows; since the channels that are part of the bus are still available discretely after processing, you can adjust levels and EQ post-bus compression – whether or not you plan to send the channels to objects or simply submix them back to a stereo bus or a multichannel bed.

And of course, it sounds great!

Key Features:
World-class Signal Processing and Workflow
12-band Fully Parametric EQ w/ Analyzer
Compressor
Limiter
MixHead tape processing
Loudness clip processing
Instantaneous Process block reordering

User-Selectable Over-sampling (up to 16x)
Process-overview UI
26 Virtual Busses/Groups
Integrated Solo+Mute
Instance Table with project overview and metering
LUFs and True Peak Metering per channel
Reference LUFs and True Peak Metering readouts for selected channels
Support for Mono to 9.1.6 channel instances
Shared-sidechains between instances to support keying and virtual bus compression/limiting
Many presets included
Adjustable UI size
MH Preset Manager – Provides cross-platform presets

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Metric Halo MELD
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